Hey there folks. It’s been a while since I’ve went and shown off some of our Merge Dungeon adventurers—or at least it’s been a while since I’ve scheduled a post about them. As you may know, you can play the game on Kongregate, and we’ve still got plans to eventually make some sizable updates and upgrades and move things into the mobile realm, but in the meantime, we can show you what we do have. Today, we’re going to be looking at some rough and tumble members of the “dark” races of Tellest.
Let’s start off with the goblins.
Goblins in the Tellest universe are kind of used as the standard bad guy race. Since orcs ended up slotted with the good guys, it made sense to have another race that could kind of fit that gap. Goblins, therefore, kind of fill the role there. We made some goblin warriors for Merge Dungeon, and Sergei gave us a few different things we could play around with, including the weapon type, the wolf pelt, and the loin cloth.
Of course, giving goblins a size promotion meant that we were missing a diminutive race for the “dark” races, and that was where the gremlins came in. Since they’re a bit on the smaller size, they can hide in the shadows a bit better, so we gave the generic gremlins the thief class. In this case, our gremlins can wield either a hand crossbow or a deadly dagger, and their outfits, including their cloaks, can change color as needed.
Finally, we’re swinging back the other way, and showing off some giant warriors. The trolls of Tellest come in a lot of shapes and sizes, but on average, they can be pretty big. This spiky boy wields ginormous weapons, and his loin cloth can be changed in a few different ways. The armor color can also change if we need it to.
Well, that’s it for today, but we still have one more set of generic adventurers that I’ll show off before the end of the year (just barely). After that, we start to look at the named heroes, some who have shown up in Tellest books and short stories! Stay tuned!
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