Interview with R.J. Gold

Greetings, travelers.  Today we’re going to shrink down a little bit, while simultaneously allowing our imaginations and our sense of wonder to expand, as we’ll be looking at a version of Earth where incredible scientific “magic” takes shape to bring entertaining new heroes to life.  We’re going to be discussing the works of author R.J. Gold, who is creating a universe that has a…shall we say, small cast, with great, big potential.  Read on to learn more about CyberKnight and the Hand Puppet Commandos.

 

Tellest: Greetings Robert!  If there’s one thing that I’ve learned about you in doing my research, it’s that you have a lot of plates spinning for the sci-fi universe you’re building.  With that in mind, I’m very appreciative that you’re sharing some of your time, as I’m sure there’s not much of it that’s available these days.  I’m also very interested in hearing more about you, including how you started off on your writing journey, and how CyberKnight and the Hand Puppet Commandos came to be.

R.J. Gold: I’ve been writing something or another for as far back as I can remember. I heard a saying when I was about 10 years old that stuck in my head and it radically changed my view of how I would forever address the world. The saying goes “The weakest ink is stronger than the best memory.” I think it’s a Chinese proverb or something that dropped out of some ancient philosopher’s mouth, but It hit me like the hot kiss at the end of a wet fist (to paraphrase a character in a 40’s detective story I’ve read).

I thought, at that tender age, that I was terrible at memorizing things, and I soon realized I no longer needed to do so. I could write down important snippets in a notebook—be it a unique fact, novel idea, invention, or story concept—and I no longer needed to remember it in full. Maybe just remember a smidgin of it, like a ghost image of it in my subconscious. I just knew that looking back through my notebooks would bring that fact, idea or story back to life like a fuse being lit in my mind.

I started a number of different notebooks, each with a base title like “Inventions”, Stories”, Important Facts”, “Quotes Worth Quoting”, etc. I soon had more than a dozen of them that became the basis of my writing career. The notebooks became my personal library of knowledge worth knowing, and more importantly, things worth looking into. This important tangent point in my way of thinking, of looking at the world, became the basis for many different paths I’ve taken over the years. From that early age I never felt limited to any one particular endeavor, knowledge focus or venture, because I had, what seemed to me after a few years of collecting data in my notebooks, this seemingly limitless wellspring of “tangent points” which I could use as starting points for movement in any direction in life.

The notebooks have always been a part of my life and eventually led me into journalling and to this day, writing all sorts of things in all sorts of fields. Computers have changed some of that now, but I still journal in longhand in small 5” x 8” black notebooks.

As for how the concept for the story of CyberKnight and the Hand Puppet Commando came to be, it is part of a very long path that took over 30 years to come to the point of actually finishing the story. It all started with a single hand puppet—a little monkey hand puppet—my mom gave me when I was a little kid. And yes…I still have that hand puppet. It was a toy I had almost forgotten about until I found it in a box of stuff I was moving out of storage and into a new office space I had rented for a new business venture. This was back in 1992 (Yes, ’92 when I was already 39 years old… I’m an old dude!).

I had just left the world of manufacturing counter terrorist munitions (after being in a near fatal accidental explosion at our test range made me think long and hard about exiting the industry). I had moved to Austin, Texas (from our munitions manufacturing plant about 40 miles away) to startup a new business venture in the development of a unique consumer electronics device while also teaching a night course at the University of Texas on innovation, called “Practical Inventing Workshop”. The night course led to the writing of my course guide (Ideas = Income) that became my 1st major book, “EUREKA: The Entrepreneurial Inventor’s Guide to Developing, Protecting and Profiting from Your Ideas”, published by Simon & Schuster, who was the world’s largest publisher at that time. But it was what happened at the startup that caused the whole hand puppet venture to happen.

My business partner and I shared this very small office space with almost no privacy to make business calls without being in the other person’s “sound space.” I literally had to go into the knee well space beneath my desk to get enough sound proofing to make calls without our voices overlapping each other. I was in the knee well under the desk, with the corded phone tucked between my ear & shoulder and the other hand playing, for some unknown reason, with the hand puppet. It was while I was waiting on hold to talk to a potential parts vendor when my partner spoke loudly to get my attention about something. Instead of rising up to talk with him, I stuck the hand puppet up above the desk line and used it as my proxy to yell back to him with an answer. He almost choked from laughing so hard. It became a regular thing in off moments for me to stick the hand puppet up from my knee well space to talk with him and even greet people coming to the office. It was a real “ice breaker” for visitors and a new employee we hired. My background in developing law enforcement and military equipment soon had me referring to myself as Mr. Kneewell and his Hand Puppet Commando. I jotted that down in one of my idea books. One day, months later, during some off hours (did I really have off hours?) I came across the hand puppet commando notation and thought “That wild idea could be the basis for a good sci-fi story of some sort!”. I started a new notebook titled “Hand Puppet Commandos” and started exploring various plots that involved the creation of a group of hand puppets that somehow came to life and fought crime as a team.

I was—had been—in a way, the very personification of my novel’s main character. I too had a fascination with the Fermi Paradox, since reading about it in science magazine when I was a freshman in high school. I put the idea of the hand puppets coming into existence as super-powered beings linked to a message from space, thus cracking the Fermi Paradox. It was the real kick-off of the overall story concept starting to come together.

I then got serious and put some cash into having a series of drawings done by a local artist to illustrate my vision of a “Darrel Kneewell” male lead character, done to sort of flesh out the idea. But the idea still wasn’t strong enough to get my consistent attention. It wasn’t until 2 years later in ’94 when I started my now 30-year-old flagship company “CyberKnight International Corporation” that I linked up the idea of a “CyberKnight” character, now as a woman protagonist instead of Mr. Kneewell, somehow being a better focal point of the creation of the Hand Puppet Commandos team.

Shortly after that, I had been doing some reading on various telepathy experiments by the CIA and somehow the various disjointed images and concepts floating around in my notebooks started to coalesce into a storyline that still took another 24 years of kicking the can down the road (including a 10-year stint as an invention-selling Innovation Consultant living in China) before, in 2018, I really started to write the story in earnest. The rest, as they say, is history.

 

 

T: As you know, all great epics have an origin, and part of what we’re doing today is finding out what yours was.  We want to know what inspired you to begin your first step as a writer.  Did you have a favorite author growing up, or did you have a teacher or some other member in your community that gave you an appreciation for all things science?  Or was it something much different than that?

RJG: I grew up in Queens, NYC and was always a junior inventor and science nerd. My dad worked two jobs that had him crisscrossing the city every night. He was an avid “dumpster diver” and constantly brought me home all sorts of mechanical components and electronic parts, and sometimes even whole devices from companies dumping old inventory. I would take things apart just to see how they worked…and sometimes could even use the parts to create bizarre gizmos that made me feel there might be something to this whole inventor gig as a future career. Combine that with reading every Issac Asimov, Robert Heinlein, Clifford Simac, E.E. Doc Smith, etc. Sci-Fi paperback I could get my hands on—and add on to that several great H.S.  English teachers who showed me the significance of how the written word has helped shape the flow of civilization—and I was on the path to who I am today.

Plus having a father who was a former Marine (there is no such thing as an ex-Marine—just ask anyone who served in the Corps!) whose Marine Corps ethos and personal willpower showed me that (in the epic words of Captain Jean Luc Picard) “Things Are Only Impossible Until They’re Not!”—made me the excentric, eclectic, curiosity-driven person I am today. Don’t get me wrong, I did have life goals in mind and wanted to achieve certain career accomplishments, but it seemed the way I structured those goals and accomplishments in my mind were always way too large to be realistic. So, I locked it down to two areas of interest: a law enforcement / military career, or one in inventing and innovation. Inventing had always been my first love, but so many people told me I would never make a real living being an inventor. When I broke my back in a motorcycle accident in my senior year in high school and laid in bed with my left leg paralyzed, I thought “well that kinda ends my law enforcement career”. My dad, always the optimist, said to me “Why don’t you invent things for the law enforcement and military equipment industries?” As it turned out, medical science (and a major spinal operation) put me back on a path to some sort of fitness—although not good enough to be a regular full-time cop or marine (although through a twist of events I did eventually become a Wyoming Deputy Marshall for a short time).  I took my dad’s advice about using my innovative side to develop special items for law enforcement and the military. Years later I founded a company called FACTS (First American Counter Terrorist Systems) where I patented, manufactured and sold a line of “Distraction Devices” (i.e.: Stun Grenades) that were sold to SWAT and Special Ops Teams in 29 countries. It turned out my initial weaponry product, a non-lethal device called the Power Staf (a pneumatic riot baton) came to the attention of some of the right people in the industry and opened some doors of opportunity. Even though the Power Staf was not a commercial success due to insurance concerns, it still opened some doors to new stepping stones that led to multiple fruitful writing, teaching, inventing and consulting career paths.

 

 

T: When it comes to the Hand Puppet Commandos, how did they end up being brought to life—not in the story, mind you, but as a concept that you wanted to explore.  Additionally, were they the characters that you conceived first, or was Dax always meant to be the CyberKnight ahead of the appearance of her puppet battalion?

RJG: As I previously expounded, the path was convoluted, at best, and almost left for dead for many years. The idea of the Hand Puppet Commandos (HPC) came 1st, but the character of Darrel Kneewell was the main protagonist from the beginning. Without the need to make phone calls from under my desk, the HPC may never have been born. As I really started to work again on the story, the male Darrel character became Daryl, the female character, because I needed a less macho persona and one with more empathy in the story arc of the person who would lead the HPC team. I felt a woman would have more of both the strength and the emotional range to experience the shock and awe of going through the “ReAmplifier” experience, being confronted by the “almost” surreal, yet fully technological creation of the HPC and the guilt that she experiences at her acknowledgement of her part in creating the situation that has been unleashed on the world. Her emotional response to the deaths (no names, no spoilers!) over the course of the book added impact to the serious nature of the conflict in the Origin Story.  The two halves, the idea of a “protector”—a “CyberKnight” and the multi-cultural team of the HPC—came together as the story fully emerged in my mind.

 

 

T: As I mentioned earlier, you’ve got a lot going on with this sci-fi universe.  First and foremost, since we’re talking about the book, you’ve got two other prose novels in the works.  You’ve also got a graphic novel, and a script for a movie that’s been shopped around at this time.  How do you find the time to balance all these projects, and have you had the call in any other directions that we may not know about yet?

RJG: Fortunately (or unfortunately) for me, I am an extreme multi-tasker. I never liked the “hurry up and then wait” pathology of the military and most product development efforts. Having worked as an independent innovation consultant for the better part of 40-years, I came to know that there are several truths to being successful in fields where there is a load of uncertainty.

1st Truth: have a 2nd (or even 3rd ) project or project component moving forward so that when one part (the “hurry up” part) is finished and I’m in the waiting mode (usually for some element of the project that is outside of my control and that must be finished before the 1st part can continue), I’d have the next (2nd component or project) to keep me moving forward. I usually have a 2-part working plan that keeps the flow moving.

2nd Truth: Have a fallback plan. Many people in NPD (New Product Development) adhere to the philosophy that having a fallback plan allows for a mindset of failure for the main plan. I don’t believe that is true. There are so many ways any project (NPD, movie script, book development, or battle plan.) can go sideways—like a developmental hurdle that was totally unforeseen (a “black swan event”) or even something as common in business as slow or no sales. With no fallback plan as to what to do in that event, you can have a complete crash of your project.

 

 

I do currently have 2 additional projects in the works.

[1] We are now about 25 days away from the release of what I feel may be the most unique audiobook ever created: The CyberKnight and the Hand Puppet Commandos Origin Story Audio Book uses advanced AI to voice the major and minor characters (20+) in the story. It is very much created in the style of the old-time radio dramas of the 1930’s and 1940’s (in the USA), complete with narration where needed and sound effects to enhance the overall story. The Audiobook will be a 4+ hour stand-alone mp3 audio file product that we will market directly on our HPCORIGIN website and through a number of other outlets globally. It will not be sold on the Amazon Audible system.

[2] We are in the initial steps of creating a crowdfunding page on Indiegogo. We plan on having the campaign up and running by mid-December 2024. This crowdfunding effort is aimed at funding a Feature Length Animated Film version of the CyberKnight and the Hand Puppet Commandos Origin Story. We are planning a 90-to-120-minute 3D, Semi-Photorealistic movie (possibly produced in Unreal Engine video technology) telling the story in an action-packed and visually stunning film. We hope to have it produced and ready to debut at the AMF 2025 (American Film Market – November 2025 in Las Vegas). We hope all your readers will come take a look at our crowdfunding campaign and possibly become contributors to our film’s production and success. We are planning some really great rewards for all levels of contributors.

 

 

T: There’s certainly a younger demographic friendliness to your first prose book, but there’s also some science fact spread about it as well (though you manage to keep the entertainment value of the story established throughout).  Was this something you intended when you began writing, or was it a side-effect of how the story progressed?  Which of the two started as the more paramount component you wanted to explore?

RJG: I wanted the story to appeal to multiple age ranges via the appearance of the three ages of Dax (childhood, college years and SETI Scientist in her 30’s), as well as the older (60’s) and greatly skeptical Gray Sutherland, and then his sinister evolution as the GrayLord character. The character of Agent Skinner was also developed as a late 30’s to early 40’s macho male who is a counterbalance to both Dax and GrayLord. Dax’s parents are elderly (70’s) and almost comic relief, yet show the kindness, love and family unity element in the story. I tried to make the characters and personalities fill the broad arc of the story line to counterbalance both the good of the HPC and the raw evil of the Metalicans. To answer your question, yes it was intentional, but was also a side effect of how the story developed.

A point I must make about the creation of the HPC in the story… The creation of the HPC is not supernatural! I have had several “coverage readers” (people who read screenplays and decide their worth for use in the motion picture industry) say the HPC were created by supernatural or magical events. This is so wrong! Where does this idea even come from when someone actually reads the story?  I go out of my way in the story to explain about how and why they are created to help the planet’s Protector (the CyberKnight). The whole solving the “Fermi paradox” via telepathy, not radio frequencies (RF), plot theme is the basis of the download of massive information (The World Protector Kit—WPK) via the Great Telepathic Mind Wave. This is explained as a technology effort by the “Group”, an organization of civilization on distant worlds, looking to create a greater alliance. The Group offers their tech expertise, via the Great Mind Wave so that worlds that are technologically capable of receiving it can protect themselves from the coming “Menace”. The WPK download into Dax’s mind allows Dax to create the “Personifier” device and in turn the HPC are created via the activation of the Personifier, as well its nanotech being the basis of building her MACS (Multiple Applications Combat Suit). If readers understand this plot point and how it relates to Dax’s obsession since childhood with the Fermi paradox and telepathy, then the story is so much more intense, dynamic and based in real science. If it becomes a mystical and magical story then the entire idea of how and why the HPC are created is lost. If that is the case, I might as well have given Dax a “magic wand” like Harry Potter.

 

 

T: Your Hand Puppet Commandos have obviously become front and center in your universe, and they sort of remind folks of other toys-to-life stories, like The Indian in the Cupboard or a famous Pixar title.  But you’ve also got some baddies that are decidedly unlike the cute toys we’ve seen in a lot of those other stories.  Was there a reason that you chose for the Metalicans to gain their sentience in the form of other household items?

RJG: The Metalicans are created just like the Hand Puppet Commandos—from nearby objects that have some meaning and connection to the person under the influence of the Personifier. Since Gray’s ReAmplifier download was tainted by the Menace due to his overloading and destroying the ReAmplifier, his whole download—Personifier build and all—became basically evil.

The Metalicans were formed from the objects in Gray’s garage workshop that were familiar to him and at hand. Those included guns (Blaster), knives (Blades), a battery charger (Shocker), a drum of toxic materials (Slime), a number of spray cans (Fume) and a gas grill (Flame). The Personifier is designed to build a team for the device’s operator—ostensibly a World’s Protector. But since the feed was corrupted, it took its personality cues from Gray’s twisted mind and created the horrific demons of the Metalican. They turn out to be an ultimate evil fighting team that has powers and weaponry that not only rival, but almost exceed the powers of the HPC. Readers will see in the 2nd book of the trilogy how the Metalicans battle major global military forces and generally kick their asses! Luckily, due to GrayLord’s brain being almost “fried” during his experience in the ReAmplifier, the Metalican are not the brightest bulbs in the lighthouse and the Dax and the HPC formulate a plan how to battle them effectively.

 

 

T: Did you ever consider something more akin to the Hand Puppet Commandos such as other action figures or something along those lines?  Or did you always know that the Metalicans were fated to be how they’re perceived in the book?

RJG: I always wanted the Metalicans to be bizarre and evil looking as a direct opposite to the almost wholesome “people” look of the Hand Puppet Commandos team. The first thing to recognize is that the Metalicans were born out of the disturbed mind of Gray Sutherland. In the story there are several signs he is already on the edge of some sort of psychosis.  The ReAmplifier accident embedded the “touch” of the Menace into his mind, and that, in combination with his already chaotic state of mind, and the location where he activated the Personifier (e.g., his garage workshop), provided both the evil mentality and the raw materials and devices for the creation of the Metalicans.

 

 

T: Creativity and innovation have been at the forefront of everything you’ve worked on for over thirty years.  Would you say that creativity is like a well that runs dry over time, or is it something more akin to the tip of an iceberg, and there being much more to find underneath?

RJG: Definitely the iceberg analogy. I have friends, some past students in my Innovation and Invention courses, and others who are NPD professional like myself, who all have an amazing spectrum of creative talents and ideas. It seems like creativity and personal efforts at innovation are greater now than at any time in history. It may be that personal computers and the internet facilitates creativity in all forms, not just in NPD. When I was young, being an inventor was looked at as some sort of oddball endeavor that was rare and something at which only the very few made money. But one of the things that always gave me inspiration and hope in what I was trying to do was the fact that the defacto major global currency, the US $100 bill, featured Benjimin Franklin, the only non-president (up until the 2020’s) to be on US currency and one of his major claims to fame is that he was an inventor.

I do find that every creative person has occasional creative “dry patches”, but they do not seem to last. They often reflect non-inventing personal stress factors that sap a person of their creativity due to problems related to health, finances, family, etc.…the usual band of culprits and anxieties. I taught a portion of my Inventing course at the University of Texas, Austin. It was called the 3-P Psychology of Inventing, and it defined the many outside forces that both enhanced creativity and destroyed it. The light side of the 3P’s are Pride, Power and Potential—while the Darkside of the 3P’s are Paranoia, Plateaus, and Pitfalls. Every creative person inevitably experiences these various highs and lows.

 

 

T: We’re hearing a lot about your creative highs in this article, but what would you say are one of the points that you felt you were experiencing an innovative low point?

RJG: Unfortunately, I have experienced a number of physically disturbing setbacks in my personal life. Each one caused me to squash my creativity in an effort to focus my mind totally on recovery. Each one gave me pause to reconsider where my life was headed while trying to recover from these incidents. Amongst the experiences are my aforementioned motorcycle accident and massive explosion that left me wearing sunglasses for 17 years. I think my worst low occurred in my late 40’s when a gall bladder operation went bad and put me in a coma for two months. When I came out of the coma—something no one at the hospital expected—I was a lost soul that had a hard time even thinking positive for many months. I doubted my creativity, and my future. But again, reviewing my journals and idea logs slowly brought back my positive mindset. As I regained strength, both physically and emotionally, my confidence in my ability to again function as a creative person was reenergized. I have come to realize that every day, every step into the future, is either a new start—climbing back from some major physical, emotional or business setback—or it’s the continuation of something great moving forward!

 

 

T: Throughout your history, you’ve done some things that are so wildly different from one another.  You’ve created what is arguably a cute world here with the Hand Puppet Commandos and the Metalicans, but you’ve also worked on things like munitions, and other aspects of combat.  Was it difficult moving from one sort of project to another?

RJG: Not really. In fact, it seemed like natural stepping stones in many cases. Many people said I was lucky to get some of the opportunities I was involved with. Luck can be, and is, defined as the intersection of opportunity and preparedness. Lack either and things don’t fall into place, at least in most cases.  Many of my experiences in the development of military and law enforcement weaponry led to people seeking my expertise to test and then write reviews or assessments of their products and services. I took these consulting jobs as door openers to offer my services to write for publications—both industry and over the counter publications—and thus became a better-known marketable quantity (what some call an expert—I scoff at that title), which in-turn opened new doors of opportunity. For 3 years I wrote, as a contributing editor for the NYC based national magazine “Law Enforcement Technology”, a column in every issue called “Less Than Lethal.” Again, it opened many doors of opportunity because it brought my (so-called) expertise to the attention of people and companies that saw value in what I could bring to their projects and companies. I moved from developing my own ideas, to developing other people’s ideas, to writing about ideas, to teaching about ideas and how to innovate. I did that until I created my own next idea / invention, and repeated the pattern. I did not find the transitions difficult—but sometimes surprising, sometimes totally unexpected. When a person—myself or anyone else—can create something that intrigues other people, fills a market gap, or creates a trend, then there is an opportunity to flow with the market and make money or become an “expert.” It often takes years to create any sort of expertise, but once developed and recognized by others, it is usually highly marketable. Ask any of the “talking heads” that can be seen nightly on most news programs, each making big bucks by espousing their “expert” opinions to the viewing audience.

 

 

T: It seems like you’re always building something.  With the Hand Puppet Commandos and CyberKnight taking up a lot of your time, do you feel yourself drawn in any other directions at this time?  Or is your focus pretty much tapped out at this point?

RJG: My focus never seems to be tapped out, just sometimes redirected to other better and alternate avenues of opportunity. CyberKnight and the Hand Puppet Commandos is a track I am on to see it to its best final conclusion—which for me a potential live action or animated film or streaming show on a major network or streaming service. Eventually I’d like to bring the whole trilogy to the large or small screen. I also intend to finish the HPC story’s trilogy of books with multiple high-end audiobooks complementing the print editions.

I’ve created and printed a limited-edition graphic novel of the HPC Origin story. It is short, only 68 pages, but is like a full color, high quality visual treatment of most of the main characters of the Origin story. I have a free to view flipbook of the graphic novel on our website (www.hpcorigin.com). Autographed limited editions of the full color glossy graphic novel are available to both stores and sci-fi websites for resale, and as direct sale to HPC fans. Contact me at cyberknightmedia@gmail.com for details if someone is interested in getting one of the limited numbers (less than 250 copies left) of this graphic novel.

 

 

As for other projects, I have several that are idling in neutral on the internet. Anyone interested in new emergency energy systems can go take a look at my patented EPOD system (at www.virgintricity.com). EPOD, an acronym for Emergency Power On Demand, is a revolutionary power generation system for the types of power outages families and business are seeing more and more due to climate change. EPOD is one of my projects that I will get back to in the near future as I nail down certain aspects of the HPC project. What I’d like is for some well financed entrepreneurs to contact me so I can off-load some of these projects to them (JV, license, sell, etc.). If they are seeking major opportunities in portable emergency power, an amazing virtual reality ride that adapts and automatically customizes to each new rider, an ocean vessel stabilization system for commercial and military ships, and a power storage system for alternate energy…among others. Then I have these projects awaiting the arrival of said entrepreneurs. I do feel drawn to these ventures but, at 71 years old, I can only do a certain amount of multi-tasking…not everything at once anymore.

 

 

T: We’ve talked a lot about all the different things that you’ve come up with in the Hand Puppet Commandos universe.  There’s no doubt that people are going to be drawn to you and your works.  If someone wanted to find out more about you and your series, where would you direct them to go?

RJG: Look at our website www.hpcorigin.com

If people are interested in my CV, I have a semi-complete illustrated bio up on our website under the “CONTACT” pulldown menu and the “About the Author” tab. It is only semi-complete because I have long-standing NDAs on some projects, and most of the work I did for the government will never make it onto the CV. I’ve also withheld all work data from my 10 years in China because it was mostly a fruitless spinning of my wheels due to the many PRC restrictions regarding independent consultants.

I only stayed in China as long as I did because I met, fell in love with, and married (at 18-years my junior), a beautiful, English-speaking Chinese college professor (with a master’s in education) who taught psychology at a major northern China university. We lived a great life exploring China and many countries in SE Asia, as well as making many expat friends we still are in contact with on 4 continents. We only left to come back to live in the USA when Covid started to really shut down China in 2020.

Find CyberKnight and the Hand Puppet Commandos on Social Media:

Our sites are brand new as of Mid Nov. 2024 and could use some followers!

 

We are on:

[a] Facebook             facebook.com/CyberKnightMedia

[b] Instagram             instagram.com/CyberKnightMedia?fbclid

[c] Pinterest               pinterest.com/CyberKnightMedia/?fbclid=

[d] Twitter /X             x.com/ckandhpc

[e] Tiktok                   tiktok.com/search?lang=en&q=Hand Puppet Commandos&t=1729181485

[f] YouTube               youtube.com/@HandpuppetCommandos

 

To Contact me directly:

Email me at cyberknightmedia@gmail.com for anything to do with the HPC

Email me at virgintricity@gmail.com for anything to do with the EPOD or other inventions.

You can also find me on LinkedIn.

 

I am open to Zoom and WhatsApp calls once we establish an email link and I know whom I’m talking with. Email is the best 1st contact.

 

T: Robert, I wanted to thank you for fleshing out so many details about what you’ve got going on in your life, and for helping to explain some of the origins for your story, and your history.  I really appreciate it, and I know new fans of CyberKnight and the Hand Puppet Commandos will also.

RJG: Mike, thanks for the chance to tell the story of the creation and evolution of CyberKnight and the Hand Puppet Commandos. It’s the 1st time I’ve ever put this much of my personal story all down in writing in one place. I feel my personal story is neither profound nor mundane, just a journey I’m on. As for CyberKnight and the Hand Puppet Commandos… It’s my vision of a great Sci-Fi story that I feel people will totally enjoy. I hope your readers gained something from this interview.

If they did, then I invite them to go to my just released CyberKnight and the Hand Puppet Commandos “The Movie” crowdfunding site on Indiegogo. They can find it at https://igg.me/p/3062296/x/38211046#/

I’m trying to raise funds to produce the CyberKnight and the Hand Puppet Commandos Origin Story as a 3D Photorealistic Animated Feature Film which will bring to life the full Novel as the dynamic, pulse pounding epic adventure I have always envisioned. I ask your audience to look at the site, and if they think it is worthy of their time and funds, to make a contribution to its success. They’ll get some great “perks” for being contributors—especially that every donation to the crowdfunding effort will place their name into the movie credits of the film! What can I say? It can make for a great holiday gift!

 

T: Folks, I’d like to once again express my gratitude to Robert for letting us pull the curtain back somewhat, to see what he’s had going on in his life, and how things like CyberKnight and the Hand Puppet Commandos have come to be.  As you can likely tell, Robert is still super busy working on all sorts of things.  One of the best ways that you can help him is to check out CyberKnight and the Hand Puppet Commandos on Amazon.  You can also find it on Gold’s website.  Lastly, if you’ve got the ability, contributing to his crowdfunding campaign on Indiegogo would likely really help him and his cause.  Thank you once again to both the author for participating in this interview, and to all the readers who are learning about this talented fellow!

 

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Michael DeAngelo

Michael is the creator of the Tellest brand of fantasy novels and stories. He is actively seeking to expand the world of Tellest to be accessible to everyone.