Greetings, travelers! Today we’re lighting up the Otherworld with a story about invention, imagination, and the ideas that shape our lives. If you’ve ever wondered what it would be like to sit in a chair that lets you build gadgets capable of changing the world, or what it might mean to trade machines for wisdom, today’s feature is going to be great for you (or maybe for the kids in your life with wild imaginations). Read on to learn more about Max Idea Project (Volume 1).
In Max Idea Project (Volume 1), author Jasper Miles brings readers into the dazzling, gadget-filled metropolis, where technology reigns and a god watches over every moment. Miles structures his story alongside a great, imaginative kid who dreams of winning the ultimate contest and becoming the next god of the gadgets. But of course things don’t go as planned, and chaos and hilarity ensue. Fast, funny, and visually stunning, this graphic novel blends sci-fi, fantasy, and big ideas in a way that’s perfect for readers of all ages. It also blends entertainment with great lessons, so there’s more than one reason to enjoy it.
How many light bulbs does it take to change a person?
Michael DeAngelo
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