Adventurers Archives | Tellest The World is in Your Hands Tue, 17 Aug 2021 17:55:25 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.4 https://tellest.com/wp-content/uploads/2018/03/cropped-Tellest-Favicon-1-32x32.png Adventurers Archives | Tellest 32 32 28342714 Merge Dungeon Art – Arena Humans https://tellest.com/merge-dungeon-art-arena-humans/ https://tellest.com/merge-dungeon-art-arena-humans/#comments Wed, 17 Nov 2021 11:30:27 +0000 http://tellest.com/?p=25394 Howdy folks.  So, it’s been about three weeks since we last saw some snazzy Quantum Quest Merge Dungeon art.  We’ve spent some time looking at the different races of the world, but now we’re going to be looking at the most prolific race on Tellest, that being the humans.  Humans are kind of like the […]

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Howdy folks.  So, it’s been about three weeks since we last saw some snazzy Quantum Quest Merge Dungeon art.  We’ve spent some time looking at the different races of the world, but now we’re going to be looking at the most prolific race on Tellest, that being the humans.  Humans are kind of like the handshake that takes us from the “good guys” to the “bad guys” because often, humanity can be seen as either.  In the case of the generic heroes, you’ll have to make your own assumptions about what they’re all about.  Today’s art pieces are all human adventurers, but next time around, we’ll start looking at some of the “darker” races of Tellest.

Click to view slideshow.

We begin today by looking at the human clerics.  In the Quantum Quest tabletop game, we pretty much established that clerics typically have spellbooks to help convey their magic, but we also decided to sort of sell the clerics with their censers here.  We have a varied set of looks, with different parts of the outfit changing color, from the robes main and secondary colors, to the draping undergarments that they have as well.  As you’ll see with all the humans in today’s post, each of the adventurers have something blocking a full view of their face.

Click to view slideshow.

Next up we’ve got a quartet of human magi.  Here, it’s not just their outfits, but their weapon that changes color.  We managed to put together a few different iterations of the magi, including one that almost looks like he (or she) is made of stone.  We also removed the amulet from that one.

Click to view slideshow.

Here we have another set of darker characters.  The human thieves stay in the shadows, and it made sense for the sake of the art to keep them darkened.  Of course, for the sake of the game, especially in the arena background, we need to enhance them visually a bit to bring out their highlights.  We actually have a couple different color patterns for the thieves here, as you can see, and their armor and hooded tunics can be altered separately.

Click to view slideshow.

Finally, we have the human warriors.  The helmets kind of lend to a more malevelont look, don’t you think?  There’s not too much that we could do with the warriors to make them look too different from one to the other, so you’ll see our big alterations were either the shade of their armor, or the color of their capes.

We always knew our generic humans would be kind of, well, generic.  That was kind of the idea.  After all, it’s our human heroes that really have the character and personality.  In any case, next time around, we’ll have some goblins, trolls and gremlins for you, so be ready for that to drop in about three weeks!

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Merge Dungeon Art – Arena Orcs, Minotaurs, Kobolds, and Kajas https://tellest.com/merge-dungeon-art-arena-orcs-minotaurs-kobolds-and-kajas/ https://tellest.com/merge-dungeon-art-arena-orcs-minotaurs-kobolds-and-kajas/#respond Wed, 27 Oct 2021 10:30:01 +0000 http://tellest.com/?p=25259 Hey there!  A couple of weeks ago, we started looking at a new feature in our art series, when we looked at some of the “generic” heroes who you’ll fight in the arena of Quantum Quest: Merge Dungeon.  Last time around, we looked at some of the more prominent races on the good side—the dwarves, […]

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Hey there!  A couple of weeks ago, we started looking at a new feature in our art series, when we looked at some of the “generic” heroes who you’ll fight in the arena of Quantum Quest: Merge Dungeon.  Last time around, we looked at some of the more prominent races on the good side—the dwarves, elves and gnomes.  This time around, we’re going a bit more fantastical, as we dive into four new races, and the generic heroes that we used to represent them in the game.  Below, you’ll see some new characters who you’ll have to keep out of your dungeon!

Click to view slideshow.

We’re starting off today by looking at some of Tellest’s orcs.  As I mentioned last time around, the big concern was making sure that the adventurers got a lot of mileage, since you were going to see the same heroes again and again.  With that in mind, Sergei gave us a few different versions of the orc warrior, and here you’ll see the orc is probably the most varied out of all of the heroes we get.  That’s because not only does their outfit change, but so does their weapon.  Beyond that, even their skin color changes.  And beyond that, there were several different styles of face paint we could play with!  The orcs ended up feeling very personable, and are some of my favorite of all the “generic” adventurers.

 

Click to view slideshow.

Next up we’ve got some of Tellest’s minotaurs.  One of the challenges we had in a lot of these generic sets was making sure that we evoked the idea that these adventurers could be different people.  It’s challenging to do when you can see the character’s face, which is why you see a lot of coverings.  In this case, our minotaur warriors wear hoods over their heads and horns, which ended up looking awesome.  The minotaurs have some of the biggest weapons in the game, either a large axe, or a spiked club.

Click to view slideshow.

After that, we move onto our kobolds.  Our anthropomorphic canines are some of the most varied people when it comes to race, but we’re kind of restricted by our budget and the size of the game, so this kobold cleric is more standardized, kind of like a Finnish Spitz or a Shiba Inu.  They’re also the brightest-colored adventures, with a range of pastel colors that you’ll see, which sits atop fur color that can be changed as well.  Sergei even made sure to capture their whiskers!

Click to view slideshow.

Finally, we’ll look at the most petite of these four sets, the kaja.  The kaja rogues have varying outfits (including their scarves), fur colors, and weapons, though only one of them wields the rare crossbow.  The kaja have a very flowy presentation compared to a lot of other adventurers.  Their scarves draw back, their cloaks billow, and their tail sways—sometimes a bad sign that some of our cat owners might be aware of!

So that’s it for now, but we do still have more coming at you on the other side of Halloween (after a new, non-QQ art piece from Dennis Van Kessel).  We actually still have three more sets of these generic heroes before we start looking at how Sergei captured our named heroes from the tabletop game.  Keep your eyes peeled!

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Sprite Art – Blue Box Rhinotaur https://tellest.com/sprite-art-blue-box-rhinotaur/ https://tellest.com/sprite-art-blue-box-rhinotaur/#respond Wed, 26 Jun 2019 10:45:40 +0000 http://tellest.com/?p=7240 Howdy gamers!  We’re down to the penultimate set of Quantum Quest expansion adventurers, and we’ve got an awesome selection of three rhinotaurs with us today to show off.  One of these brave adventurers is a cover/banner art character, so it’s cool to show you another look at them.  We’ve got no time to lose, so […]

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Howdy gamers!  We’re down to the penultimate set of Quantum Quest expansion adventurers, and we’ve got an awesome selection of three rhinotaurs with us today to show off.  One of these brave adventurers is a cover/banner art character, so it’s cool to show you another look at them.  We’ve got no time to lose, so let’s get right to it.

So that’s our big set of rhinofolk.  Among them, we have the one cover character, probably the broadest warrior from both sets, and a roving herbalist.  Let’s find out some more about these three.

So, Olig Tharci is our third cover character.  It seemed like it would be a waste to have such a cool character in the game and not have him included in the cover art.  After all, how often do you see a kick-ass rhino-person casting ice magic?

Kiano Burrus is a hulking brute of a fellow.  He’s always up for a battle, and he’s got the scars to prove it, so he should feel right at home within the living dungeon.  On top of it all, he’s a sturdy adventurer with the ability to take over an opponent’s chamber if the right criteria is met.  The rhinotaurs got the shaft with Wrexa in the original set, but Kiano is perhaps one of the best adventurers to have on your side in the game, if you handle him right.

Finally, we have Roka Berasia, a rhinotaur that originally hailed from Theria, but now spends much of her time roving the world picking up plants and herbs and finding ways to make them into healing mixtures.  She’s pretty sturdy, thanks to her thick skin, and she’s willing to brave the dungeon even though there’s sure to be less plant life for her to rely on.

Well, there you have it.  Our penultimate set of adventurers from the Quantum Quest expansion set have shown their mettle.  Soon, they’ll be ready to test it.  In just three weeks, you’ll see the final set of adventurers from this set.  Be on the lookout!

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Quantum Quest – Old World Legends https://tellest.com/quantum-quest-old-world-legends/ https://tellest.com/quantum-quest-old-world-legends/#respond Wed, 05 Sep 2018 10:23:58 +0000 http://tellest.com/?p=6608 Howdy folks! It’s been a pretty long time since we talked Quantum Quest.  Just six months ago we funded the game, and of course, it’s available to purchase now as well. One of the things that you won’t be able to get from that link is a special exclusive set of adventurers that you can […]

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Howdy folks!

It’s been a pretty long time since we talked Quantum Quest.  Just six months ago we funded the game, and of course, it’s available to purchase now as well.

One of the things that you won’t be able to get from that link is a special exclusive set of adventurers that you can only get from us directly at conventions (or back when the kickstarter funded).  Today, we’ll show you the 18 Old World Legends that added a little pizzazz to our first ever tabletop game.

As you’ll see, each of the Old World Legends characters are heroes of myths, fairy tales and legends from Earth.  How they managed to cross over to the living dungeon is mere speculation for now, but they make for great allies.  Each of them has an ability of sorts, making them very valuable.  Our first adventurer is the one and only Aladdin, complete with the genie who grants him wishes.  That wish, in our game, is limited to determining who starts the game, but that’s only because of how small our real estate is on these cards!

Hailing from Greek mythology, Arachne leans into the whole spiders and their webs thing.  She can really make it a pain for other player parties if she lands alongside them, but only if she’s lucky.

One of my favorites, Blackbeard has his flaming beard and everything in this rendition.  Since he’s a pirate, we wanted to lean on a little bit of thieving skills, so if he lands on another player party, he can steal a mana from them if he rolls well.

Probably my favorite art from the set, Chiron gives a one-time mana draw, and has a decent health pool to lean on.

Dhanvantari is extra good at the heals.  He gets a bonus negate damage token if a player should be lucky enough to draw him.

The Lord of the Underworld, Hades, represents by having the power of life and death in his hands.  His ability can be pretty game-changing if used correctly.

On the other hand, the most powerful warrior we’ve seen thus far, Hercules has enough health to take on any of the gods and stand a fighting chance.

Heading over to Egypt, we see Isis here as one of the healthiest clerics we’ve had, and she has the ability to drain her own health to heal her allies.

She’s squishy, but Lilith is a powerful cleric.  She makes mage rooms more attainable, so if you can coordinate with a mage, you get a huge boost to productivity.

Showing off our first Norse god, we have the Trickster Loki, who can take the form of another adventurer when he’s drawn.

Medusa was one of our two kickstarter-backer-voted adventurers.  We leaned on her as a healer more than a warrior, and we implied that she used her petrification magic to heal while losing a turn.

Here’s another one everyone should know.  Merlin makes his Quantum Quest debut and has some interesting mobility that can help you make an attempt at a chamber you want to purchase, or avoid the ones you don’t.

Our Roman goddess, Minerva knows that pain equals wisdom, and is sometimes willing to take damage to inflate her player’s mana pool.

Morrigan is another of my favorites.  She has a pretty cool power, though she’s as squishy as the other magi in this set.

Odin was the other adventurer that was voted to the top of our list during our Kickstarter.  He’s got a unique talent that so far only affects a few of the chambers across our sets, but that could change in time.  Who knows, Odin could be a game-breaker five or six expansions from now!

Robin Hood is another one that everyone should know.  The Prince of Thieves is all about balance, which is a nice rubberband effect for a player that might be on the losing end of things.

Odin’s very own son and Loki’s brother is yet another of our adventurers from this set.  Thor is all about pushing on when there’s trouble.  He’s good to have in your team if you don’t want to lose any turns.

Last but not least, we have the very giving Zhang Guolao.  He’s a good tank with low health, but if he succumbs to the dangers of the dungeon, the rest of the party get a bonus health.

 

That’s it for our bonus cards from the Quantum Quest Kickstarter edition.  Remember, you can’t get these online.  We sell them in the exclusive edition at the conventions that we attend, so make sure to keep your eyes peeled to this website for news about the next one we’ll be attending.

If you just can’t wait and you want to get your hands on the standard edition, Quantum Quest is for sale on The Gamecrafter now.

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