{"id":29890,"date":"2022-11-23T06:30:48","date_gmt":"2022-11-23T11:30:48","guid":{"rendered":"https:\/\/tellest.com\/?p=29890"},"modified":"2022-10-03T12:25:28","modified_gmt":"2022-10-03T16:25:28","slug":"merge-dungeon-merge-weapons","status":"publish","type":"post","link":"https:\/\/tellest.com\/merge-dungeon-merge-weapons\/","title":{"rendered":"Merge Dungeon – Merge Weapons"},"content":{"rendered":"
Howdy folks!\u00a0 So, we are nearing the end of our time in Merge Dungeon (until we can reasonably come back to try and give it new life as a mobile title).\u00a0 That said, we’ve still got a few things to show off, and we likely won’t be able to get everything wrapped up until February at the latest.\u00a0 There is one chamber in the dungeon that is continuing to lift a lot, and that’s our equipment chamber.\u00a0 It allows players to permanently upgrade certain aspects of their army, and gives them an opportunity to see some incredibly rare merges.\u00a0 Today, we’re going to be looking at the first set of weapons.<\/p>\n
It should seem pretty reasonable that the first set of weapons you could get in the game are pretty rudimentary.\u00a0 We even start with just a stick, something that the simplest of monsters could swing around.\u00a0 But as you move along, we get wooden weapons with a little more finesse to their creation, from cudgels, to metal-capped clubs, to spiked clubs.<\/p>\n