{"id":2837,"date":"2015-11-19T00:01:54","date_gmt":"2015-11-19T05:01:54","guid":{"rendered":"http:\/\/tellest.com\/?p=2837"},"modified":"2015-11-18T07:23:30","modified_gmt":"2015-11-18T12:23:30","slug":"art-benton-kearst-sprite","status":"publish","type":"post","link":"https:\/\/tellest.com\/art-benton-kearst-sprite\/","title":{"rendered":"Art: Benton Kearst Sprite"},"content":{"rendered":"

It has been quite some time since we’ve had a proper sprite anywhere on this site, and that’s far too long.\u00a0 While I can’t tell you\u2014yet\u2014why we had these commissioned, I can give you some sneak peeks at a project that’s brewing behind the scenes.\u00a0 Over the next several months, we’ll give you a few glances at the project as it comes together, maybe a few clues as to what it is, and then we hope to get you involved in a big, big way!<\/p>\n

Our first hero that we’ll be showing you is a man named Benton Kearst.\u00a0 He’s been a character that’s shown up a lot behind the scenes of various Tellest projects, but he’s never seen the light of day.\u00a0 That changes today.<\/p>\n

\"Benton<\/a><\/p>\n

Alright, that’s not much to look at, but our artist, Chris (who you might remember from his work on the shelved project, Heart of the Forest), was just putting things together.<\/p>\n

\"Benton<\/a>Benton is a man who has joined the Knights of Gardone in western Daltain.\u00a0 He’s a noble fighter, and a resilient foe on the field of battle.\u00a0 His allies would consider him very reliable, but in the case of this game and this story, he’s on his own.<\/span><\/p>\n

\"Benton<\/a>There’s more to Benton than meets the eye, however.\u00a0 He, his brother, and his sister all have an interesting origin story, though it might be a while before you see that.<\/span><\/p>\n

\"Benton<\/a>Growing up in Tellest is tricky business for anyone, but for a stranger in a strange land, it can be even more oppressive and dangerous. \u00a0Benton spent a good part of his formative\u00a0years trying to track down his two siblings, but again… that’s a story for another time.<\/span><\/p>\n

\"Benton<\/a><\/p>\n

Instead, let’s focus on the story at hand. \u00a0Chris put together a nice version of Benton that was informed by the work that we did on Heart of the Forest so many months (years?) ago. \u00a0We determined that we wanted to use Heart of the Forest as a kind of base of operations. \u00a0That is to say, if we make more games and properties in the future, it’ll work to our benefit to tell stories that utilize the same level of graphics and feeling across the board.<\/p>\n

\"Benton<\/a><\/p>\n

Who knows? \u00a0At some point, we might even see our ranger and this knight interacting together. \u00a0These next few changes are very, very subtle, but all that time was spent establishing the sprite as the very best it could be.<\/p>\n

\"Benton<\/a><\/p>\n

We joked about how many iterations this sprite had. \u00a0At one point, he had a pretty big honker. \u00a0At other points, he looked like a buff knight with the head of one of the Canadians from South Park.<\/p>\n

\"Benton<\/a><\/p>\n

This final piece showed Benton in all his glory. \u00a0He’s ready to headline his own game, don’t you think? \u00a0Well, maybe he won’t have to. \u00a0And just so you get a better idea of what the old boy looks like, here is a better look at him.<\/p>\n

\"Benton<\/a><\/p>\n

 <\/p>\n

We look forward to bringing you more from this mystery project in the weeks and months to come. \u00a0Stay tuned!<\/p>\n","protected":false},"excerpt":{"rendered":"

It has been quite some time since we’ve had a proper sprite anywhere on this site, and that’s far too long.\u00a0 While I can’t tell you\u2014yet\u2014why we had these commissioned, I can give you some sneak peeks at a project that’s brewing behind the scenes.\u00a0 Over the next several months, we’ll give you a few […]<\/p>\n","protected":false},"author":2,"featured_media":2852,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":"","footnotes":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false},"categories":[346],"tags":[1081,1080,669,1082,1084,1083],"jetpack_featured_media_url":"https:\/\/tellest.com\/wp-content\/uploads\/2015\/11\/Benton-8-Sized-4.png","jetpack_publicize_connections":[],"jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p1UVey-JL","jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/tellest.com\/wp-json\/wp\/v2\/posts\/2837"}],"collection":[{"href":"https:\/\/tellest.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tellest.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tellest.com\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/tellest.com\/wp-json\/wp\/v2\/comments?post=2837"}],"version-history":[{"count":3,"href":"https:\/\/tellest.com\/wp-json\/wp\/v2\/posts\/2837\/revisions"}],"predecessor-version":[{"id":2850,"href":"https:\/\/tellest.com\/wp-json\/wp\/v2\/posts\/2837\/revisions\/2850"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/tellest.com\/wp-json\/wp\/v2\/media\/2852"}],"wp:attachment":[{"href":"https:\/\/tellest.com\/wp-json\/wp\/v2\/media?parent=2837"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tellest.com\/wp-json\/wp\/v2\/categories?post=2837"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tellest.com\/wp-json\/wp\/v2\/tags?post=2837"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}