{"id":26954,"date":"2022-09-07T06:30:41","date_gmt":"2022-09-07T10:30:41","guid":{"rendered":"https:\/\/tellest.com\/?p=26954"},"modified":"2022-07-27T14:45:47","modified_gmt":"2022-07-27T18:45:47","slug":"merge-dungeon-art-bosses-set-2","status":"publish","type":"post","link":"https:\/\/tellest.com\/merge-dungeon-art-bosses-set-2\/","title":{"rendered":"Merge Dungeon Art – Bosses Set 2"},"content":{"rendered":"
Howdy!\u00a0 It’s been a long time coming, but we’re ready to look at some bosses in Merge Dungeon again.\u00a0 Last time, we looked at the Chronomancer, Blacksmith, and Jailer, but this time we’re looking at a few more interesting types.\u00a0 Let’s dive in.<\/p>\n
First up, we’ve got our Ironbark Arborescent.\u00a0 This corrupt, sentient treefolk in the dungeon is a tough cookie, but defeating him could give your monster army all the resources they need to develop something truly spectacular.\u00a0 In fact, that’s just what happens, unlocking new features in the game.<\/p>\n
<\/a><\/p>\n After that, you can take your army up against the Aetherite Lord, basically Tellest’s equivalent to a genie.\u00a0 When you defeat the genie, you’ll unlock the ability to make wishes every so often.\u00a0 You’ll even end up using the cage you freed the Spectral Hand from earlier!<\/p>\n