{"id":26751,"date":"2022-05-05T06:30:04","date_gmt":"2022-05-05T10:30:04","guid":{"rendered":"https:\/\/tellest.com\/?p=26751"},"modified":"2022-05-13T08:11:14","modified_gmt":"2022-05-13T12:11:14","slug":"merge-dungeon-art-bosses-set-1","status":"publish","type":"post","link":"https:\/\/tellest.com\/merge-dungeon-art-bosses-set-1\/","title":{"rendered":"Merge Dungeon Art – Bosses Set 1"},"content":{"rendered":"
Howdy folks!\u00a0 I have what I think is goin to be a real fun one for you today.\u00a0 We’ve been showing off adventures for the longest time, but what about the people who put the adventurers to shame?\u00a0 I’m talking, of course, about the bosses in Merge Dungeon.\u00a0 Today, we’ll look at the first three bosses you fight, and tell you a little bit about them.<\/p>\n
First up, we have our Chronomancer.\u00a0 He’s been in plenty of Quantum Quest projects, from the very first one to the upcoming novelization, to Merge Dungeon.\u00a0 In fact, he’s been so prevalent in the marketing materials and stories that he’s going to be getting his own bonus origin story that will end up being an exclusive for Tellest’s patrons.\u00a0 In the game, if you beat the Chronomancer, you unlock the power to prestige, resetting the game and gaining access to awesome new abilities that help you achieve your dungeon runs that much quicker.<\/p>\n
<\/a><\/p>\n While the Chronomancer was our first big boss that we had planned, we ended up making another boss that you run into twenty-five waves earlier.\u00a0 The jailor is technically the boss here, and he’s captured the Spectral Hand.\u00a0 Now, if only the player could make use of that.\u00a0 The Spectral Hand is another “character” that has been present since the original tabletop game, so finding a cool way to integrate it here was pretty awesome.\u00a0 If players manage to free the hand, it ends up bolstering the player’s click abilities.<\/p>\n