1.0Tellesthttps://tellest.comMichael DeAngelohttps://tellest.com/author/webadmin/Midwinter Requiem, Part Onerich600338<blockquote class="wp-embedded-content" data-secret="owl6rhjNdH"><a href="https://tellest.com/midwinter-requiem-part-one/">Midwinter Requiem, Part One</a></blockquote><iframe sandbox="allow-scripts" security="restricted" src="https://tellest.com/midwinter-requiem-part-one/embed/#?secret=owl6rhjNdH" width="600" height="338" title="“Midwinter Requiem, Part One” — Tellest" data-secret="owl6rhjNdH" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"></iframe><script type="text/javascript"> /* <![CDATA[ */ /*! This file is auto-generated */ !function(d,l){"use strict";l.querySelector&&d.addEventListener&&"undefined"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!/[^a-zA-Z0-9]/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret="'+t.secret+'"]'),o=l.querySelectorAll('blockquote[data-secret="'+t.secret+'"]'),c=new RegExp("^https?:$","i"),i=0;i<o.length;i++)o[i].style.display="none";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute("style"),"height"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):"link"===t.message&&(r=new URL(s.getAttribute("src")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener("message",d.wp.receiveEmbedMessage,!1),l.addEventListener("DOMContentLoaded",function(){for(var e,t,s=l.querySelectorAll("iframe.wp-embedded-content"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute("data-secret"))||(t=Math.random().toString(36).substring(2,12),e.src+="#?secret="+t,e.setAttribute("data-secret",t)),e.contentWindow.postMessage({message:"ready",secret:t},"*")},!1)))}(window,document); /* ]]> */ </script> When I started with Tellest, it soon became something that I wanted other people to play in.  I’d go to people for advice, I’d create characters for people, and in some occasions, I’d even get some people to add their own creations to Tellest.  We’ve already got a few of them for the first phase […]