Rhinotaurs Archives | Tellest The World is in Your Hands Sat, 19 Aug 2023 10:30:56 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.4 https://tellest.com/wp-content/uploads/2018/03/cropped-Tellest-Favicon-1-32x32.png Rhinotaurs Archives | Tellest 32 32 28342714 Sigil Art – Theria https://tellest.com/sigil-art-theria/ https://tellest.com/sigil-art-theria/#respond Wed, 13 Sep 2023 10:30:07 +0000 https://tellest.com/?p=32035 Greetings, travelers.  Welcome back to another post that has to do with the great sigils of Tellest.  Today we’re back looking at sigils from the world in Saveon, and we’ll be looking at a rhinotaur city of great renown.  It is also perhaps the biggest rhinotaur city in the world, so it’ll be fun to […]

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Greetings, travelers.  Welcome back to another post that has to do with the great sigils of Tellest.  Today we’re back looking at sigils from the world in Saveon, and we’ll be looking at a rhinotaur city of great renown.  It is also perhaps the biggest rhinotaur city in the world, so it’ll be fun to dive in a bit deeper.  Let’s get into it and find out more about the city of Theria.

Theria is a place that we haven’t seen up close and personal yet, but we do know of some of our characters who hail from there.  All three of them were introduced in Quantum Quest, with the first two, Lannis Jarl and Noth Vox, coming from our first set, while Roka Berasia once hailed from Theria and was introduced in the Reinforcements set.  Folks from all walks of life come from Theria, which is a big, beautiful city that sits along the northeastern coast of Saveon.  This sprawling city is giant, and while they don’t often travel by sea or have a powerful navy, their city can be easily seen from the sea, especially their immense building to their god, Cerox.  Though no one knows for sure anymore, it is suggested that he was the inspiration for the sigil.

You don’t get to be the biggest and best by being last (usually).  Theria has been around for a while, having found a place where they can make trade with other kingdoms, spread out as much as they need to, and fend off anyone who tries to take their land.  As such, some of their sigils are showing their age somewhat, so it’s not unlikely to see the image of the rhinotaur get some nicks and chips, especially when they’re seen on the ground.  It’s not easy to persist under the weight of the heavy citizens!

We mentioned that Theria is on the coast, but also that they’re not typically known for their naval prowess.  We also mentioned the weight of these massive people, so when you put two and two together, you might see why their not quite known for their presence aboard ships.  That said, there’s still plenty of reason to wave their banners high.  The flag of Theria hangs from some of their tallest buildings (no idea how they managed to get them safely up there, however), and it’s also been known to be present upon pilgrimages from citizens who have left the city some time ago.

The painted version of the sigil is probably used a little less these days, just because it’s a little unwieldy being a rhinotaur and trying to paint with your hands.  But there are likely still some artisans within the city who take it seriously, and work their talents despite whatever might get in their way.  The painstaking process of getting everything right, and knowing that over time wear and tear will present itself might make it seem like a waste of time, but there also might be no better way to honor the gods, Cerox first among them.

As always, we leave you with one final picture: the phone background.  I hope you enjoy it!

That will be it for today, but as you can likely tell by now, we’ve still got plenty of sigils that we’re planning on bringing your way.  We love fleshing this world out, and bringing forth more life from all corners of it!

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Sprite Art – Blue Box Rhinotaur https://tellest.com/sprite-art-blue-box-rhinotaur/ https://tellest.com/sprite-art-blue-box-rhinotaur/#respond Wed, 26 Jun 2019 10:45:40 +0000 http://tellest.com/?p=7240 Howdy gamers!  We’re down to the penultimate set of Quantum Quest expansion adventurers, and we’ve got an awesome selection of three rhinotaurs with us today to show off.  One of these brave adventurers is a cover/banner art character, so it’s cool to show you another look at them.  We’ve got no time to lose, so […]

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Howdy gamers!  We’re down to the penultimate set of Quantum Quest expansion adventurers, and we’ve got an awesome selection of three rhinotaurs with us today to show off.  One of these brave adventurers is a cover/banner art character, so it’s cool to show you another look at them.  We’ve got no time to lose, so let’s get right to it.

So that’s our big set of rhinofolk.  Among them, we have the one cover character, probably the broadest warrior from both sets, and a roving herbalist.  Let’s find out some more about these three.

So, Olig Tharci is our third cover character.  It seemed like it would be a waste to have such a cool character in the game and not have him included in the cover art.  After all, how often do you see a kick-ass rhino-person casting ice magic?

Kiano Burrus is a hulking brute of a fellow.  He’s always up for a battle, and he’s got the scars to prove it, so he should feel right at home within the living dungeon.  On top of it all, he’s a sturdy adventurer with the ability to take over an opponent’s chamber if the right criteria is met.  The rhinotaurs got the shaft with Wrexa in the original set, but Kiano is perhaps one of the best adventurers to have on your side in the game, if you handle him right.

Finally, we have Roka Berasia, a rhinotaur that originally hailed from Theria, but now spends much of her time roving the world picking up plants and herbs and finding ways to make them into healing mixtures.  She’s pretty sturdy, thanks to her thick skin, and she’s willing to brave the dungeon even though there’s sure to be less plant life for her to rely on.

Well, there you have it.  Our penultimate set of adventurers from the Quantum Quest expansion set have shown their mettle.  Soon, they’ll be ready to test it.  In just three weeks, you’ll see the final set of adventurers from this set.  Be on the lookout!

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Rhinotaurs https://tellest.com/rhinotaurs/ https://tellest.com/rhinotaurs/#respond Fri, 07 Mar 2014 05:01:15 +0000 http://tellest.com/?p=725 General description Etymology The name rhinotaur is a portmanteau of the words rhinoceros and minotaur.  It is used as a colloquial reference.  They call themselves Gerrans, supposedly because they originated from a city called Gerra on the continent of Lustra.   Physical Appearance Rhinotaurs are anthropomorphic rhinoceros.  Unlike minotaurs, they more accurately appear as the […]

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General description

Etymology

The name rhinotaur is a portmanteau of the words rhinoceros and minotaur.  It is used as a colloquial reference.  They call themselves Gerrans, supposedly because they originated from a city called Gerra on the continent of Lustra.

 

Physical Appearance

Rhinotaurs are anthropomorphic rhinoceros.  Unlike minotaurs, they more accurately appear as the animals that they are similar to.  Their human-like features aren’t too jarring.  They are significantly less weighty than traditional rhinos, however.

Taller than even their minotaur counterparts, rhinotaurs are only shorter than some trolls.  They have three fingers on each hand and three toes on each foot, although their middle toe almost seems to be two digits fused together.  Most rhinotaurs have a grey or brown complexion.  They are known to have very bad eyesight.

Typically they will only live to be about 40 years old, however some have lived past 50.

 

Clothing and Adornment

Similarly to the minotaurs, for a long while, rhinotaurs wore nothing at all.  They only began to wear clothes to combat the climate changes as they began to spread to different places on Tellest.

Rhinotaurs specifically wear clothing and armor while hunting or preparing for battle.  They have no middle ground, preferring almost next to nothing or heavy plate mail.

Some of the rhinotaurs, particularly females among the race, adorn their ears as well as their horns.  They’re also known to pierce their septum, purely for aesthetic reasons.

Unlike minotaurs, Rhinotaurs will often tattoo their bodies.  Certain tribes add a stripe to their body for every foe they best in battle.

 

Relations to Other Races

There is an obvious resemblance to minotaurs and the way they look like upright bovines.  Rhinotaurs specifically look more muscular with human features.

Despite the relation to rhinoceros, they actively hunt them, thinking themselves the more superior version.

 

 

General Personality

Personal

Denigrated for their stupidity, rhinotaurs are one of the least reliable of the major races.  They are naïve and foolish, and often times incredibly selfish.  Conversely, they happen to be very aggressive and territorial, even to their own kind.  Unless they bear incredibly heavy armor, they are one of the faster races on Tellest, and strike like a battering ram.

They are also stubborn to a fault.  Rhinotaurs never truly realize when the odds are stacked against them, leading to an untimely, often avoidable death.

 

Relationship, Family and Society

In spite of their stupidity, rhinotaurs have managed to populate most of the continents on Tellest.  Their numbers swell in the countries they dwell in, yet they are not often found in the same places.

The race is often solitary, with the exception of mating, or in the case where a mother will watch their young.  Male rhinotaur will wait until they are too old to effectively fight before they settle down and have their young.  Females, meanwhile, will typically be ready sexually before they are in their twenties.  Because of a lack of hair on their bodies, it can be difficult to tell the gender of the rhinotaurs.  Their sizes will generally distinguish them, however.

In their societies, the race typically has a singular hunting ground, called a house.  If one rhinotaur happens to enter another’s house, it can be a fatal mistake.

Though they are territorial, there are some situations where they will socialize.  Typically, especially in the hotter countries of origin, they will have communal bathing.  This is where they choose their mates, arranging their relationship for years in advance.  Females are usually very young when they are chosen; they rarely see their future mates anyway, leading to a decidedly unromantic encounter.

After young are born, mothers will stay with them until they are adolescents.  Sub-adult males may group together into parties of three until their aggression and self-confidence allows them to forge off onto their own path.

 

Behavior toward Other Races

It is very difficult to convince a rhinotaur to do anything beyond charge you and kill you.  Despite an intelligence and language barrier, goblins and gnolls have been known to befriend, or at the very least cooperate with rhinotaurs.  They provide an extensive amount of muscle to certain raiding parties.

When the minotaurs were settling in various places throughout Tellest, they often ran into the rhinotaurs.  Because of their territorial nature, many were left dead on either side.  Because of this history, rhinotaurs will often attack a minotaur on sight, even if it is of no direct danger to its hunting ground or family.

Likewise, the rhinotaurs hate orcs because of their companionship with the minotaurs.  Orcs also make easier targets, thanks to their slower speeds.

 

 

Language

Speech and Penmanship

Rhinotaurs are one of the least vocal races.  Many races imply that Rhinotaurs have low intelligence because of their quiet nature.  They also don’t really have a form of penmanship.  Unfortunately, because of this, many of their direct stories have been lost to history, with the only tales of their endeavors being passed down aurally at their communal baths.

 

 

Religion

Personal Beliefs

While most of the races believe in some semblance of the afterlife, or the gods, rhinotaurs do not believe in anything but the hunt.  They worship nothing, their sight only on the days ahead.

 

 

History

General History

Not much is known about the history of the rhinotaurs.  They don’t pass their knowledge down by inscription, and there is often so much infighting that they don’t live long enough to pass down their lore aurally. 

It is supposed that the rhinotaurs likely have a similar origin to their minotaur adversaries.  They were likely at one point living in relative peace and on track to lead a life of cultivation and intelligence, but they were driven from their homes at the points of a blade.

Unlike the minotaurs, the rhinotaurs devolved into strings of nomadic savages, tearing into anything that gets in their way.

 

Technology

General Technology

Because intelligence is often shirked by the massive rhinotaurs, and because they are so solitary, they have never really expressed an interest in expanding their technology.  Outside of updating their weapons and armor, it is rare to see them embracing anything that endorses forward change.

Unfortunately, this includes medical advances.  When a rhinotaur is injured, they will typically be adverse to recovery, and will have a senseless death indeed.

 

Magic

Rhinotaurs have absolutely no concept of magic.  In fact, it is one of the things that almost exclusively frighten them.  The idea of energy being manipulated from seemingly nothing can shake them to their very core.

 

 

Military/Combat

Military Structure

While wars are typically not fought between the rhinotaurs and other races, due to their solitary nature, they have come to arms against minotaurs on several occasions.  They will also participate in the wars of other races in smaller numbers.  On their own, they are difficult to mobilize, which may be a boon to many other races.

 

Weapons and Tools

The huge race favor hefty axes and polearms like minotaurs.  They also wield curved lances that are shaped similarly to their horns.  Occasionally, just like the rhinotaurs, a secondary tine will be affixed off the side or further back.

 

Wars and Enemies

They don’t typically have very many enemies, or the propensity for war, but they will find themselves at odds with other large races, including minotaurs and giants.  They can often be found assisting goblins or gnolls.

 

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