Ebb and Flow

There is a natural progression in all things.  The water moves at its own pace, so does the wind, and, if left to it’s own devices, a fire.  Who are we to govern or manipulate our destinies?

I’ve spoken at length before about how it’s my intention to create a videogame, and that hasn’t changed.  However, it’s recently become established in my mind that my enthusiasm may have convinced me that I was able to complete what I was aiming for in far less time than I need.

It was my intention to have Devour done and launched by March, but that may be an unrealistic goal.  The initial plan was to have the programming of the game finished by the end of December, at the very latest.  The worst thing you can do in life is believe that your long-term plans are unshakable.  The time that the team working on the game requires is tricky to obtain, mostly because this is a part-time project.  Real life, if you want to call it that, can sometimes get in the way, and I can’t fault anyone for that.

What I can do is adjust the timeline we have.  There’s no reason that the game wouldn’t be able to come out in June rather than March.  Obviously, there’s some dissapointment there, because I would like nothing more than to reveal my brain baby to the world as soon as possible.  Devour can only benefit from the extra time it has to baste, however.  I’m still going to give it all the attention it deserves, and when it does manage to come out, it’ll be even better for it.

In the meantime, everything else Tellest-related is still on track.  The Enemy Within is going to be finished, likely by the end of this month.  Then, it’ll sit in a drawer for a month before I pick it up and go through the edits for content and for quality before it heads off to my editor.  March is looking to be the month for that!

In other news, it’s been a couple of months since the Bindings of Fate came out in paperback.  To lead the way for The Enemy Within, As Darkness Falls is going to see a physical release in either January or February as well.

Finally, there are a few other workings in the background that we may be able to talk about soon.  Keep sending your good energy our way, and maybe we’ll have some decent surprises for you before you know it!

The following two tabs change content below.
Michael DeAngelo

Michael DeAngelo

Michael is the creator of the Tellest brand of fantasy novels and stories. He is actively seeking to expand the world of Tellest to be accessible to everyone.
Liked it? Take a second to support Michael DeAngelo on Patreon!

Leave a Reply

Your email address will not be published. Required fields are marked *