Hello all! After an extended stay in Otherworld for the past couple of weeks, we’re back on solid ground in Tellest. It has been a busy couple months, what with the advent of Inner Demons, the continuing adventures in the Tales of Tellest collection, and the search for more artists to round out the vision that we have here.
There are still plenty of things going on behind the scenes, and I don’t want anyone to be left out.
One of the things that we are going to start on in the next few weeks is the arrangement to have the audiobooks begin. We’re starting to small, with the Tales of Tellest, first and foremost – they’re up to snuff, and smaller morsels for potential producers to get their hands dirty with. We’re actually auditioning Mageborn presently, and hope to bring you news on that front in the next couple of days or so.
Hopefully, once we have the Tales of Tellest properties properly narrated, we’ll have The Bindings of Fate ready to produce as well – following those rewrites we’ve mentioned before. If the audiobooks sell well enough, we’ll be able to slip right into the bigger, chunkier novels (and give our narrators a decent amount of work)!
We’re also still chugging along with Tellest’s first game property. Chris and I have been tackling new things each month, and on our priority list for July is an interface that will really pop when the game is ready for release. These are just mockups, but I think they’re really putting us in the right direction.
You can see we also used some of the previous art we’ve had the privilege of receiving from Paul and Joman in the past. While it looks great in this little project, those are just placeholder for now. There’s a good chance we’ll have original art in its place in the final form, most likely from Chris.
Tellest is coming along faster every day, and we have a wonderful audience to thank for it. I really do appreciate all the opportunities you’ve given me, and am happy to continue showing it!